Our aim is to provide a high-quality computing education which equips children to use computational thinking and creativity to understand and change the world. The curriculum will teach children key knowledge about how computers and computer systems work, and how they are designed and programmed.
By the end of Key Stage 2 children at Marlborough Primary School will have gained key knowledge and skills in the three main areas of the computing curriculum:
- Computer Science (programming and understanding how digital systems work)
- Information Technology (using computer systems to store, retrieve and send information)
- Digital Literacy (evaluating digital content and using technology safely and respectfully). The objectives within each strand support the development of learning across the key stages, ensuring a solid grounding for future learning and beyond.
The objectives within each strand support the development of learning across the key stages, ensuring a solid grounding for future learning and beyond.
At Marlborough Primary School, Computing is taught using a blocked curriculum approach. This ensures our children are able to develop depth in their knowledge and skills over the duration of each of their computing topics. Teachers use the ‘Purple Mash’: Computing’ scheme, published by Rising Stars, as a starting point for the planning of their computing lessons, which are often richly linked to engaging contexts in other subjects and topics. We have a computing suite and a set of iPads to ensure that all year groups have the opportunity to use a range of devices and programs for many purposes across the wider curriculum, as well as in discrete computing lessons. Employing cross-curricular links motivates pupils and supports them to make connections and remember the steps they have been taught.
The implementation of the curriculum also ensures a balanced coverage of computer science, information technology and digital literacy. The children will have experiences of all three strands in each year group, but the subject knowledge imparted becomes increasingly specific and in-depth, with more complex skills being taught, thus ensuring that learning is built upon. For example, children in Key Stage 1 learn what algorithms are, which leads them to the design stage of programming in Key Stage 2, where they design, write and debug programs, explaining the thinking behind their algorithms.
Our approach to the curriculum results in a fun, engaging, and high-quality computing education. Progress is measured through regular teacher assessments. These take place at the end of each unit of work taught and data is subsequently analysed. Electronic evidence folders are kept to provide samples of pupil’s work in each class. Work completed on Purple Mash is saved electronically in the children’s personal document folders. Evidence is used to feed into teachers’ future planning, and as a topic-based approach continues to be developed, teachers are able to revisit misconceptions and knowledge gaps in computing when teaching other curriculum areas. This supports varied paces of learning and ensures all pupils make good progress.
Computing at Marlborough Primary School gives children the building blocks that enable them to pursue a wide range of interests and vocations in the next stage of their lives